Archive

May 10, 2011

NextGen Env WIP (Updated April 2011)

Maya Hardware viewport

Added some foliage, new color toning and a quick water idea. 

Even more foliage to come before it becomes engine-ready. Click to enlarge.






Maya Hardware viewport

More foliage and breaks to come. Click to enlarge.

Apr 13, 2011

Uncharted 2™ Environment and Props Work - Singleplayer

The following are my works and involvement in Uncharted 2™ Singleplayer as an outsourcing artist. 

Most of them are modeled and UVed from blockmeshes that NaughtyDog has provided. All textures and some additional detail are done by NaughtyDog.

(Please click images to enlarge.)







































Screenshots were taken from the game Uncharted 2™ in a PlayStation 3™ system using an AVI (not HDMI) Video Capture Dongle connected to a PC.

All images were cross-checked by NaughtyDog before posted.
(Reference is available upon request.)

Uncharted 2™ Environment and Props Work - Multiplayer

The following are my works and involvement in Uncharted 2™ Multiplayer as an outsourcing artist. 

Most of them are modeled and UVed from blockmeshes that NaughtyDog has provided. All textures and some additional detail are done by NaughtyDog™.

(Please click images to enlarge.)

MP Ice Cave









MP Village




MP Fort
 














 MP Highrise







MP Facility 














Screenshots were taken from the game Uncharted 2™ in a PlayStation 3™ system using the Cinema function in Multiplayer.


All images were cross-checked by NaughtyDog before posted.
(Reference is available upon request.)